# Stats

## What is Health? Droswold, don't hurt me!

Each walking talking object in **Ethernia** has its **Stats,** including NPCs that can be attacked, but you will lose your life (in-game) for it.&#x20;

## What are Stats exactly?

**Stats** are the primary resources a **Character** has; **Stats** can be upgraded and consumed.&#x20;

## What counts as a Stat?

We have two very popular ones, **Health** and **Mana**.&#x20;

Both are consumable, upgradeable **Stats**.

Did you know that **Level** is also a **Stat**?&#x20;

**Stats** in **ClashingBlades:**&#x20;

<table><thead><tr><th width="150" align="center">Name</th><th width="155" data-type="checkbox">Consumable</th><th width="150" data-type="checkbox">Upgradeable</th><th>What for?</th></tr></thead><tbody><tr><td align="center"><strong>Strength</strong></td><td>false</td><td>true</td><td>Strength is responsible for increasing your Health and Physical Damage/Defence</td></tr><tr><td align="center">Intellect</td><td>false</td><td>true</td><td>Intellect is responsible for increasing your Mana and Magical Damage/Defence</td></tr><tr><td align="center">Health</td><td>true</td><td>false</td><td>Health is increased by Strength and Equipment.</td></tr><tr><td align="center">Mana</td><td>true</td><td>false</td><td>Mana is increased by Intellect and Equipment.</td></tr><tr><td align="center">Agility</td><td>false</td><td>true</td><td>Increases your Speed</td></tr><tr><td align="center">Physical Defence</td><td>false</td><td>false</td><td>Based on Level &#x26; Strength and Equipment</td></tr><tr><td align="center">Magical Defence</td><td>false</td><td>false</td><td>Based on Level &#x26; Intellect and Equipment</td></tr><tr><td align="center">Level</td><td>false</td><td>true</td><td>Can be upgraded through gaining experience points.</td></tr><tr><td align="center">Experience</td><td>true</td><td>false</td><td>Experience is gained by killing monsters and completing quests, upon reaching a threshold it is consumed to gain a Level</td></tr><tr><td align="center">Speed</td><td>false</td><td>false</td><td>Directly calculated from Equipment and Agility.</td></tr></tbody></table>
